I'm trying to generate a skill program that launches place manual -hide and then picks a specific coordinate to pick up the component placed in that coordinate.
I know that I have a pin placed in 0,0 and would like the skill program to pick that coordinate and leave the component on the mouse for me to place manually.
I've tried doing the following
axlShell("place manual -h")
axlShell("pick 0 0")
and I've also tried running a script that I've recorded that does the exact same, but both methods fail. They do launch the place manual command but I cannot get skill to pick that coordinate so that it is left for me to move the component
Does anyone have some good ideas, thanks.
I found out some more
I can use the following code
Command=strcat("place manual refdes" refdes_name)
The only demand here is that the refdes_name is an unplaced symbol, I'm however missing 2 things if I do this.
1. After typing the command at the command line I would like to skill program to make the PCB editor window the main window - otherwise my shortcuts for rotate, mirror etc. does not work.
2. After the part is placed the place manual dialog is still shown and I would like it to close automatically after the user places the component
Does anyone know how to accomplish these 2 things?
Hi Ole,Without knowing exactly what you are trying to do it is difficult to offer help.However, I don't think many of us would try to do this type of function using Shell commands. I suggest that you look up the axlDynamicsObject and axlEnterEvent functions and base some code around those.I can give you some sample code if I know what you are trying to do, and why.Cheers, Dave
I think I understand what you are trying to do.Here is a couple ways of handling this:From the Allegro Command line via a script: place manual -h ; pick 0 0From inside of Allegro SKILL axlShell("place manual -h ; pick 0 0")I am sure there is different ways of performing this inside ofAllegro SKILL but the basic command above do what you arelooking for.Hope this helps,Mike CatramboneUTStarcom, Inc.
If the main idea is to place a component, you can use axlDBCreateSymbol.The benefit of this is, you know if the component was placed correctly as this procedure will return the dbid or nil.From Cadence documentation:axlDBCreateSymbol( t_refdes l_anchorPoint [g_mirror] [f_rotation] )example:;; place component C1 at point (x,y) on the top of the substrate;; with 90 degree rotation axlDBCreateSymbol("C1", list(x, y), nil, 90.0)
The following will do it(procedure ptest() cmd = "place manual -hide; pick 0 0" axlShell(cmd))Restrictions: 1) Do not register this as an Allegro command via axlCmdRegister or you will find Allegro will immediately terminate the place manual command. Instead call it via Skill ex: skill "ptest" 2) Make certain your pick from Skill is on a visiable portion of the symbol (not its center uness you have something like place bound on). Pins are typically visible.
Hi Ole,Attached is some simple code that might help. It demonstrates use of dynamic objects, events, popups and transactions.It uses some "private" Cadence functions, and some dubious coding of my own for the popups, so use with care. However, I have tested it in 15.2 and 15.5.1 and it possibly does what you want.It will place symbols off grid. You could fix this by changing the third argument of axEnterEvent to t and/or change event ->xy to event ->xySnap.Cheers, Dave
Hi Dave,This is actually what I'm looking for - this is great. I can see that you've added the popup menu items - do you know if it is possible also to create keyboard shortcuts that are available during this command?E.g., pressing R instead of choosing right click and rotate.Best regards,Ole
Hi Ole,Try this. I have added keyboard shortcuts and fixed some small bugs.Cheers, Dave
Hi Dave,I found an issue, but not the solution yet.If you pick up a part like shown in the movie at http://www.allegro-pcb.dk/movies/movebyrefdes/movebyrefdes.html you'll see the issue.I've tried changing the code, but somehow it is related to the first pick made, do you have any suggestions.Best regards,Ole
Hi Ole,Took me a while to figure that one out!Here's some improved code. Please let me know if it is actually better.Cheers, Dave
Hi Dave,This seems to work, so thanks a lot for this Dave.Ole
Hi Dave,Do you know if it there exist a command to add the ratsnests to the components during a move command?Best regards,Ole
Hi Ole,It is possible but my attached code uses some more private functions.Cheers, Dave
In reply to archive:
Could you attach zip format file.