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Hi all! I'm writting a skill to check at start point & end point of a cline if pin exist or not, if pin exist and pin's netname ="dummy", then assign that cline to that pin. AND , if the coordinate is in the restrict area (box_xy) then do nothing. But I got the problem, when I put the code to get restrict area, the code still run but the function axlSingleSelectPoint not accurately, otherwise, it's ok. Who can show me where's wrong? and how can I fix it?. ..............
; =====Get box xy, (default: leftdonwn- rightup)=====box_xy = axlEnterBox(?prompts list("First rectangle point, please...", "Second rectangle point, please..."))axlClearSelSet()loc1_x = xCoord(car(box_xy))loc1_y = yCoord(car(box_xy))loc2_x = xCoord(cadr(box_xy))loc2_y = yCoord(cadr(box_xy));=====process if user pick from any coner for making axlEnterBox()=====if(loc1_x < loc2_x && loc1_y < loc2_y then box1x = loc1_x box1y = loc1_y box2x = loc2_x box2y = loc2_yelseif(loc1_x < loc2_x && loc1_y > loc2_y then box1x = loc1_x box1y = loc2_y box2x = loc2_x box2y = loc1_yelseif(loc1_x > loc2_x && loc1_y < loc2_y then box1x = loc2_x box1y = loc1_y box2x = loc1_x box2y = loc2_yelse box1x = loc2_x box1y = loc2_y box2x = loc1_x box2y = loc1_y);enf if 1);end if 2);end if 3;=====Prepare =====axlSetFindFilter(?enabled '(noall pins) ?onButtons '(noall pins))axlClearSelSet()axlVisibleDesign(nil)axlVisibleUpdate(t)axlVisibleLayer("Pin/top" t)axlUIWUpdate(nil)axlClearSelSet();=====Main process=====foreach(clines allWiresInDesignnetname = clines->net->nameif(stringp(netname) thenwhen(nindex(netname, "__") ;=====get location xy at start cline & end cline=====cline_seg = clines->segments ;get all segment in a clinefirst_seg = car(cline_seg) ;get first segment last_seg = car(last(cline_seg)) ;get last segmentfirst_seg_xy = car(first_seg->startEnd)last_seg_xy = cadr(last_seg->startEnd) x1= xCoord(car(first_seg->startEnd)) y1= yCoord(car(first_seg->startEnd))x2= xCoord(lastelem(last_seg->startEnd))y2= yCoord(lastelem(last_seg->startEnd));===CHECK LOCATION X1:Y1 IF PIN EXIST OR NOT=====if(and(x1>box1x, x1<box2x, y1>box1y, y1<box2y) == nil thenpinselect = axlGetSelSet(axlSingleSelectPoint(x1:y1))axlClearSelSet()if( pinselect != nil then pinselect = car(pinselect)sym_name = pinselect->component->namepin_net_name = pinselect->net->namepin_number = pinselect->numberif(pin_net_name == "" then fprintf(writeOutFile, "%s %s\n", "FORM mini netlist ", netname) fprintf(writeOutFile, "%s %s.%s\n", "FORM mini pinname ", sym_name, pin_number) fprintf(writeOutFile, "next\n"));endif);end if pinselect==nil);end if;===CHECK LOCATION X2:Y2 IF PIN EXIST OR NOT=====if(and(x2>box1x, x2<box2x, y2>box1y, y2<box2y) == nil thenpinselect = axlGetSelSet(axlSingleSelectPoint(x2:y2))axlClearSelSet()if( pinselect != nil thenpinselect = car(pinselect)sym_name = pinselect->component->namepin_net_name = pinselect->net->namepin_number = pinselect->numberif(pin_net_name == "" then fprintf(writeOutFile, "%s %s\n", "FORM mini netlist ", netname) fprintf(writeOutFile, "%s %s.%s\n", "FORM mini pinname ", sym_name, pin_number) fprintf(writeOutFile, "next\n"));end if - (1-24) );end if pinselect==nil));end if );end when);end if stringp);end foreach via allWiresInDesign.........
I think your logic is reversed in the two lines:
if(and(x1>box1x, x1<box2x, y1>box1y, y1<box2y) == nil then
and if(and(x2>box1x, x2<box2x, y2>box1y, y2<box2y) == nil then
Should they have == nil at the end?
Also, I suggest you look at using min and max functions :
;=====process if user pick from any corner for making axlEnterBox()=====
box1x = min(loc1_x, loc2_x)
box1y = min(loc1_y, loc2_y)
box2x = max(loc1_x, loc2_x)
box2y = max(loc1_y, loc2_y)
Dave Elder, Tait Communications
In reply to eDave:
Thank for your advices, and I want to check at all position except for checking in restrict area, it's mean if a location having co-ordinate is in restrict area, skill will inorge it and check other position. so I think command "if(and(x1>box1x, x1<box2x, y1>box1y, y1<box2y) == nil" is right. But I don't know when I "only" put the function "axlEnterBox" in the code (all "IF" condition for checking positon in restrict area are skipped), axlSingleSelectPoint will not run exactly. Otherwise, my skill run OK. Could you please show me what's wrong in my code?.
In reply to luanvn81:
You need to thoroughly check your logic.
Try using "when" and "unless" instead of "if(a == b" and "if(a != b".
Don't forget that axlSingleSelectPoint depends on the trap size so will give arbitrary results if you are not careful.
Hi Dave! Sorry for announcement to you too late, but as your advice, the reason that my code didn't run exactly depend on trap size, and i have repaired it by function axlZoomToDbid. Once more, thank you very much.