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  3. selecting single figures/objects...

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selecting single figures/objects...

bloodwayn
bloodwayn over 14 years ago

Hello everybody,

i have a layout with a "text" layer1. in this layer are diffrent layers consist of metal1, metal2 and/or poly. now i generate with a function 4 rectangles(also text layer) for example which devide the layer1 into 4 parts.

now i would like to select all layers which are located in one of these parts. so i don't know how i can select a figure or shape or so, based on an specific area.

 hope anybody can help

thanking you in anticipation and sry for my bad english ;)
philip

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  • dmay
    dmay over 14 years ago

    Try:

    geAddSelectBox(
    [ w_windowId ]
    [ g_partial ]
    [ l_bBox ]
    )
    => t / nil
    Implements the add mode of area selection. With no arguments given, it prompts you to enter the area to be selected in the current window. Partial selection is performed only when the window environment variable partialSelect is set and the stretch command is active. Partial selection lets you select an edge, vertex, or endpoint of an object to stretch.
     
    OR

    geSelectArea(
    [ w_windowId ]
    [ l_bBox ]
    )
    => t / nil
    Calls geAddSelectBox to add selected objects within the specified bounding box in the specified window.

    I found these commands in the Skill Finder tool. You can run it by running cdsFinder from a shell command line, or startFinder from your CIW. Then search for "select".

    Derek

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  • dmay
    dmay over 14 years ago

    Try:

    geAddSelectBox(
    [ w_windowId ]
    [ g_partial ]
    [ l_bBox ]
    )
    => t / nil
    Implements the add mode of area selection. With no arguments given, it prompts you to enter the area to be selected in the current window. Partial selection is performed only when the window environment variable partialSelect is set and the stretch command is active. Partial selection lets you select an edge, vertex, or endpoint of an object to stretch.
     
    OR

    geSelectArea(
    [ w_windowId ]
    [ l_bBox ]
    )
    => t / nil
    Calls geAddSelectBox to add selected objects within the specified bounding box in the specified window.

    I found these commands in the Skill Finder tool. You can run it by running cdsFinder from a shell command line, or startFinder from your CIW. Then search for "select".

    Derek

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