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  3. Descending into an instance

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Descending into an instance

naavika
naavika over 13 years ago

I am using geSwitch() to descend into an instnce as:

dvid=dbGetInstanceByName(geGetEditCellView() "Instance_name");
geSwitch(hiGetCurrentWindow() "r" dvid 0 1 1 ); descend into the instance of which the id is given by previous command 

This doesn't take care of the config views.

For example, if the "instnce_name" is made as symbol in config (which is opened in read mode),

the above command will just escends into the instance_name taking the instance as schematic and not symbol.

Can anyone please let me know how to take care of the view set by the config? and if instance_name is symbol, then how to give a popup saying that "This is out of context" and not descend into schematic view?

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  • Andrew Beckett
    Andrew Beckett over 13 years ago

    You could use this approach:

    win=hiGetCurrentWindow()
    cv=geGetEditCellView()
    inst=car(geGetSelSet())
    pathVector=deGetVector(win)
    if(pathVector then
       bindInfo=hdbBind(pathVector inst~>libName inst~>cellName inst~>viewName inst~>name nil nil nil)
       viewList=caddr(bindInfo)
    else
       viewList=win~>viewNameList
    )
    dePush(list(nil 'instanceName inst~>name 'viewNameList viewList) win)

    In other words, use dePush - and use hdbBind to find out the config binding. The above will work if there's no config too - it uses the viewNameList as defined in the Editor options.

    Regards,

    Andrew.

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  • Andrew Beckett
    Andrew Beckett over 13 years ago

    You could use this approach:

    win=hiGetCurrentWindow()
    cv=geGetEditCellView()
    inst=car(geGetSelSet())
    pathVector=deGetVector(win)
    if(pathVector then
       bindInfo=hdbBind(pathVector inst~>libName inst~>cellName inst~>viewName inst~>name nil nil nil)
       viewList=caddr(bindInfo)
    else
       viewList=win~>viewNameList
    )
    dePush(list(nil 'instanceName inst~>name 'viewNameList viewList) win)

    In other words, use dePush - and use hdbBind to find out the config binding. The above will work if there's no config too - it uses the viewNameList as defined in the Editor options.

    Regards,

    Andrew.

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