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  3. How to change snapmode of any function to anyAngle

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How to change snapmode of any function to anyAngle

Sarvani
Sarvani over 13 years ago

 Hi all,

         I need to change snapmode of object while moving to anyAngle when I press bindkey. I didn't know command to set snapmode. Let me know how to do this?

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  • dmay
    dmay over 13 years ago

    The basic command is this:
    hiGetCurrentWindow()->snapMode="anyAngle"

    You can setup a command to cycle through some snap modes (include only those that interest you):

    procedure(toggleSnap()
        case(hiGetCurrentWindow()->segSnapMode
            ("orthogonal" hiGetCurrentWindow()->segSnapMode="diagonal"
                          hiGetCurrentWindow()->snapMode="diagonal"
                          le0MoveForm->segSnapMode->value="diagonal")
            ("diagonal"   hiGetCurrentWindow()->segSnapMode="anyAngle"
                          hiGetCurrentWindow()->snapMode="anyAngle"
                          le0MoveForm->segSnapMode->value="anyAngle")
            (t            hiGetCurrentWindow()->segSnapMode="orthogonal"
                          hiGetCurrentWindow()->snapMode="orthogonal"
                          le0MoveForm->segSnapMode->value="orthogonal")
        )
        printf("%L\n" hiGetCurrentWindow()->segSnapMode)
    )

    This will go from "orthogonal" to "diagonal" to "anyAngle" and back to "orthogonal".

    I setup my enterFunction bindkey for 'm' to do this toggle. So when I press 'm', it puts me in move mode. When I press 'm' while in move mode (or copy mode or any other "enter function"), it will toggle my snap mode. So pressing m a couple times in a row will get me in move mode with the snap I need at that time.

    hiSetBindKey("Layout" "<Key>m EF" "toggleSnap()")

    Derek

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  • dmay
    dmay over 13 years ago

    The basic command is this:
    hiGetCurrentWindow()->snapMode="anyAngle"

    You can setup a command to cycle through some snap modes (include only those that interest you):

    procedure(toggleSnap()
        case(hiGetCurrentWindow()->segSnapMode
            ("orthogonal" hiGetCurrentWindow()->segSnapMode="diagonal"
                          hiGetCurrentWindow()->snapMode="diagonal"
                          le0MoveForm->segSnapMode->value="diagonal")
            ("diagonal"   hiGetCurrentWindow()->segSnapMode="anyAngle"
                          hiGetCurrentWindow()->snapMode="anyAngle"
                          le0MoveForm->segSnapMode->value="anyAngle")
            (t            hiGetCurrentWindow()->segSnapMode="orthogonal"
                          hiGetCurrentWindow()->snapMode="orthogonal"
                          le0MoveForm->segSnapMode->value="orthogonal")
        )
        printf("%L\n" hiGetCurrentWindow()->segSnapMode)
    )

    This will go from "orthogonal" to "diagonal" to "anyAngle" and back to "orthogonal".

    I setup my enterFunction bindkey for 'm' to do this toggle. So when I press 'm', it puts me in move mode. When I press 'm' while in move mode (or copy mode or any other "enter function"), it will toggle my snap mode. So pressing m a couple times in a row will get me in move mode with the snap I need at that time.

    hiSetBindKey("Layout" "<Key>m EF" "toggleSnap()")

    Derek

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