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  3. asiGetStimulusGlobals is only valid after calling ADE -...

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asiGetStimulusGlobals is only valid after calling ADE - Setup->Stimuli...

MLindig
MLindig over 13 years ago

asiGetStimulusGlobals methods only works if you prev. called dialog "ADE - Setup->Stimuli...". Is there any workaround for that? How can I get the global nets of current design?

I am using Virtuose 6.1.5

Michael

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  • MLindig
    MLindig over 13 years ago

    Ok, it seams there are some missunderstandings; I mean: if I have a design which contains global stimulus (which are mostly global nets like vdd!) and setup ADE for that design without calling "ADE - Setup->Stimuli..." (and without loading a saved session state) and call asiGetStimulusGlobals it will return nil. If I call now "ADE - Setup->Stimuli..." and do nothing in the dialog only call cancel. After that asiGetStimulusGlobals returns the expected one:

    asiGetStimulusGlobals(asiGetCurrentSession())
    nil

    ; calling "ADE - Setup->Stimuli..."

    asiGetStimulusGlobals(asiGetCurrentSession())
    (((name "vdd!")
     (nodes
         ("vdd!" "/gnd!")
     )
     (enabled nil)
        )
    )

    (The same issue is on asiGetStimulusInputs)

    Michael

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  • MLindig
    MLindig over 13 years ago

    Ok, it seams there are some missunderstandings; I mean: if I have a design which contains global stimulus (which are mostly global nets like vdd!) and setup ADE for that design without calling "ADE - Setup->Stimuli..." (and without loading a saved session state) and call asiGetStimulusGlobals it will return nil. If I call now "ADE - Setup->Stimuli..." and do nothing in the dialog only call cancel. After that asiGetStimulusGlobals returns the expected one:

    asiGetStimulusGlobals(asiGetCurrentSession())
    nil

    ; calling "ADE - Setup->Stimuli..."

    asiGetStimulusGlobals(asiGetCurrentSession())
    (((name "vdd!")
     (nodes
         ("vdd!" "/gnd!")
     )
     (enabled nil)
        )
    )

    (The same issue is on asiGetStimulusInputs)

    Michael

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    • Vote Up 0 Vote Down
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