I have a SKILL script that runs out of memory and terminates Cadence when running on a medium-sized MMIC. I will try assigning intermediate variables to nil after they are used but is there anything I can do either to increase memory or in general to redue its use?
Thanks for the inputs.
The version of Cadence is dictated by the foundry so the first option is out
I will look into the second possibility on the OS
I do have a number of lists and am now assigning them to nil when not in use - hopefully that will correct the issue.