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  3. *Error* eval: undefined function – hiGraphicMode

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*Error* eval: undefined function – hiGraphicMode

Duy Hien
Duy Hien over 11 years ago

Hi everyone,

I have encountered a new problem on Cadence: *Error* eval: undefined function – hiGraphicMode

This is solution suggested by Cadence [Virtuoso Custom Placement and Rounting Preparation Guide]:

Solution: Check that the pcells in your design do not use SKILL functions

■ That are not available to the translator

■ That work with window graphics

Alternatively, translate in foreground mode so that all necessary SKILL functions are available to the translator.

Can you explain to me what exactly I have to do, please?

Thank you so much.

 

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  • Andrew Beckett
    Andrew Beckett over 11 years ago

    Thanks Derek for answering. 

    A small suggestion. In this case it won't make any difference, but I would suggest using isCallable('funcName) rather than getd('funcName) in such checks. getd tells you whether the function is defined already, whereas isCallable tells you whether it is defined or whether it would be defined once auto loaded (ie if it is autoloadable). That's a better test because sometimes the function you're testing for is in a context which has not yet been loaded but would be loaded if you called the function.

    Kind Regards,

    Andrew 

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  • Andrew Beckett
    Andrew Beckett over 11 years ago

    Thanks Derek for answering. 

    A small suggestion. In this case it won't make any difference, but I would suggest using isCallable('funcName) rather than getd('funcName) in such checks. getd tells you whether the function is defined already, whereas isCallable tells you whether it is defined or whether it would be defined once auto loaded (ie if it is autoloadable). That's a better test because sometimes the function you're testing for is in a context which has not yet been loaded but would be loaded if you called the function.

    Kind Regards,

    Andrew 

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