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  3. Is there a function for mathematics constant PI?

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Is there a function for mathematics constant PI?

richardyuan
richardyuan over 11 years ago
what's the expression for π in cadence skill?
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  • tweeks
    tweeks over 11 years ago

    richardyuan said:
    It seems that defMathConstants() create an instance of a class, and the PI is a function of the created instance.

    No.  Look at the doc:

     

    defMathConstants( 
    s_id 
    ) 
    => s_id
     
    Associates a set of predefined math constants as properties of
    the given symbol.
    

    If you try it interactively, you can see no classes are being instantiated here.

    > defMathConstants('Math)
    Math
    > Math.?
    (SHRT_MAX SHRT_MIN INT_MAX INT_MIN DBL_MAX
        DBL_MIN E LOG2E LOG10E LN2
        LN10 PI PI_OVER_2 PI_OVER_4 ONE_OVER_PI
        TWO_OVER_PI TWO_OVER_SQRTPI SQRT_TWO SQRT_POINT_FIVE
    )
    > classOf(Math)
    *Error* eval: unbound variable - Math
    

    What's happening is that "PI" (and some other things) are being placed on the property list of the symbol Math. When you write "Math.PI", you are accessing the "PI" property on Math's property list. This has nothing whatsoever to do with classes and instances.

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  • tweeks
    tweeks over 11 years ago

    richardyuan said:
    It seems that defMathConstants() create an instance of a class, and the PI is a function of the created instance.

    No.  Look at the doc:

     

    defMathConstants( 
    s_id 
    ) 
    => s_id
     
    Associates a set of predefined math constants as properties of
    the given symbol.
    

    If you try it interactively, you can see no classes are being instantiated here.

    > defMathConstants('Math)
    Math
    > Math.?
    (SHRT_MAX SHRT_MIN INT_MAX INT_MIN DBL_MAX
        DBL_MIN E LOG2E LOG10E LN2
        LN10 PI PI_OVER_2 PI_OVER_4 ONE_OVER_PI
        TWO_OVER_PI TWO_OVER_SQRTPI SQRT_TWO SQRT_POINT_FIVE
    )
    > classOf(Math)
    *Error* eval: unbound variable - Math
    

    What's happening is that "PI" (and some other things) are being placed on the property list of the symbol Math. When you write "Math.PI", you are accessing the "PI" property on Math's property list. This has nothing whatsoever to do with classes and instances.

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