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  3. [SOLVED]How to Move a Die Pin in Skill

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[SOLVED]How to Move a Die Pin in Skill

Maxime B
Maxime B over 11 years ago

Hi all,

As a new skill programmer (1 month), I solicit your help.

Using SiP layout 16.6, I would like to move a pin of a Die, imported via "Die Text-in wizard", by using skill code. I find out how to do it with the mouse. I delete the Die Propertie "LOCKED" and after by using the symbol edit mode I can move a pin. So the idea is to do  the same but with a skill code.

Actually, I succeeded deleting the Die Properties but not more.

Here is the skill code that I use to do this :

axlSetFindFilter(?enabled list("noall" "Symbols") ?onButtons list("all"))

axlAddSelectBox(list(-2000:-2000 2000:2000))

axlDBDeleteProp(axlGetSelSet() list("Locked"))

If you know a way to solve my problem, it would be very helpfull

Thanks in advance

Best regards

Maxime B

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  • fxffxf
    fxffxf over 11 years ago

    If the move command also cannot move the pin you may need to add the UNFIX_PINS property to the symbol instance or  at the design level (if you want to enable moving pins on symbols within the design)

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  • Maxime B
    Maxime B over 11 years ago

    Thanks for the quick response,

    adding the UNFIX_PINS property help me to solve my problem.

    Best Regards

    Maxime B

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  • Tyler
    Tyler over 11 years ago

     Since you mention you are using the symbol edit app mode to move the pins interactively, you might also consider using the the skill function "axlCompMovePin" to move the pins. That function is essentially the same as performing the action with the symbol edit app mode's move pins command. You should be able to find the doc for the function in with all the other skill function documentation in your install. Note that function's only available in SiP Layout and APD products which include the symbol edit app mode.

    What's the difference between this and moving the pins after adding the UNFIX_PINS property? Well, the symbol edit app mode was designed to modify the symbol definition and update all the instances of that definition at the same time.That means that, after moving the pins, if you dumped a DRA database for the symbol, it would show the pins in their new locations, whereas if you move the pins after setting the UNFIX_PINS property, you are editing that specific instance's pins only, and not modifying the definition. I don't know which is your true end goal (or if it matters to you). 

    Also, if you don't want to remove the LOCKED property when using the app mode, you have a few options. In the Setup -> User Preferences command, you can set the "symed_allow_locked_comp_edits" variable. This will allow you to edit locked components specifically when using the symbol edit app mode. Or, you can set the "icp_disable_auto_symbol_lock" variable, if you don't want the LOCKED property put on the (presuming in your case, die) component automatically.

    Hope that helps,
    - Tyler

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  • Maxime B
    Maxime B over 11 years ago

    First of all, thanks Tyler for the time you take for answering.

    The precision you make about UNFIX_PINS property is very usefull. I effectively need to have the pins definition to be modify. Indeed my goal is to create different test case (who can change in time), starting with some reference DB. The general idea is to do some Qcell for testing the limits values of the test case.

    I will study it all and take the most appropriate function.

    In all case, thanks both of you for this quick and good support

    best regards

    Maxime

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