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  3. Skill code to move component

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Skill code to move component

archive
archive over 19 years ago

Hi,
I'm trying to generate a skill program that launches place manual -hide and then picks a specific coordinate to pick up the component placed in that coordinate.

I know that I have a pin placed in 0,0 and would like the skill program to pick that coordinate and leave the component on the mouse for me to place manually.

I've tried doing the following
axlShell("place manual -h")
axlShell("pick 0 0")

and I've also tried running a script that I've recorded that does the exact same, but both methods fail. They do launch the place manual command but I cannot get skill to pick that coordinate so that it is left for me to move the component

Does anyone have some good ideas, thanks.

Best regards,
Ole


Originally posted in cdnusers.org by ejlersen
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  • archive
    archive over 19 years ago

    The following will do it

    (procedure ptest()
            cmd = "place manual -hide; pick 0 0"
            axlShell(cmd)
    )

    Restrictions:  
       1) Do not register this as an Allegro command via axlCmdRegister
           or you will find Allegro will immediately terminate the place manual command.
          Instead call it via Skill ex: skill "ptest"
       2) Make certain your pick from Skill is on a visiable portion of the symbol (not its
           center uness you have something like place bound on). Pins are typically visible.


    Originally posted in cdnusers.org by fxf
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  • archive
    archive over 19 years ago

    The following will do it

    (procedure ptest()
            cmd = "place manual -hide; pick 0 0"
            axlShell(cmd)
    )

    Restrictions:  
       1) Do not register this as an Allegro command via axlCmdRegister
           or you will find Allegro will immediately terminate the place manual command.
          Instead call it via Skill ex: skill "ptest"
       2) Make certain your pick from Skill is on a visiable portion of the symbol (not its
           center uness you have something like place bound on). Pins are typically visible.


    Originally posted in cdnusers.org by fxf
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