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  3. Static shapes not displaying solid.

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Static shapes not displaying solid.

tmd63
tmd63 over 12 years ago

 I have a couple of shapes used for edge protections etc which are static shapes to ensure that tracks do not destroy the protection provided.

But when I try to see them onscreen, the filled area is a mesh of dots instead of a solid area. If I switch it to a dynamic shape, the display shows a solid area. But when I switch it back to a staticsolid shape. It displays dots again.

Can anyone point me to where the setting it to display static solid shapes AS solids on screen.

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  • steve
    steve over 12 years ago

    Setup - User Preferences - Display - Opengl - static_shapes_fill_solid.

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  • tmd63
    tmd63 over 12 years ago

    Hi Steve,

    Thanks this is perfect.

     On a different tack, I have two shapes on one layer, both are static shapes. I want to use the inner shape to create a void in the outer shape.

    How can I do this?

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  • steve
    steve over 12 years ago

    Try Shape - Select Shape or Void then LMB the outer shape then Shape - Manual Void/Cavity - Element and select the inner shape

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