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  3. Slow save statements..

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Slow save statements..

markbeck
markbeck over 15 years ago

 So I'm running cadence 6.1.3 and I'm trying to do an APS simulation.  I found that if I do a saveOption('save "all"), it wouldn't save all.  In fact it would randomly throw away nodes that should have been saved (i.e. nodes with two end points connected to transistors). 

So, I switched to save selected.

 I wrote a small script to generate the save script to save a bunch of nodes and pasted the result into my ocean script.  This ended up being ~ 100+ signals in a save statement.

 Now, when I try launching the simulation it takes MUCH longer to start as it's spending a long time parsing the save statements.  

Is this what other people are seing?  Does the save command really only work well with just a few nodes?

 

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  • Andrew Beckett
    Andrew Beckett over 15 years ago

    Mark,

    I wouldn't expect this; it should not present any kind of noticeable slow down to have a large number of explictly saved nodes (unless the list is really huge, maybe). 

    Please can you file a service request with customer support so this can be investigated in more detail, and if something needs fixing, it can be fixed.

    Regards,

    Andrew.

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  • markbeck
    markbeck over 15 years ago

     I am not seeing this in 5.1.41, but only in 6.1.3.  

     Created SR: 41815744

     Thanks.

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  • archive
    archive over 15 years ago

    Try using a single save statement.  In Spectre syntax it's:

     save *

     

     

     

     

     

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  • markbeck
    markbeck over 15 years ago

    I failed to try the most basic 'fix'... shutdown for the weekend, restart on Monday.  The problem seems to have magically disappeared.  

    As for the "save *", I've found that it doesn't work for APS hence the reason for  explicitly declaring each and every net.

     

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