• Skip to main content
  • Skip to search
  • Skip to footer
Cadence Home
  • This search text may be transcribed, used, stored, or accessed by our third-party service providers per our Cookie Policy and Privacy Policy.

  1. Community Forums
  2. Custom IC Design
  3. How to add a flicker noise source to a component ?

Stats

  • Locked Locked
  • Replies 5
  • Subscribers 126
  • Views 18085
  • Members are here 0
This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion

How to add a flicker noise source to a component ?

wighou
wighou over 15 years ago

 Hello,

 I didn't find any noise source in the analogLib. Does exist a way to generate flicker or shot noise ? In the positive case, is this noise cyclostationnary (dependent of the instantaneous value of the signal) ?

  • Cancel
Parents
  • wighou
    wighou over 15 years ago

     Hi,

    I made a verilog-a block to generate a flicker_noise dependent of the current circulating in the branch :

    ------------------------------------------------------------------------------------------------------

    `include "discipline.h"
    `include"constants.h"

    module flicker_source(nplus,nmoins,probep,probem);
    output     nplus,nmoins;
    input       probep,probem;
    electrical nplus,nmoins,probep,probem;
     parameter real kf = 1.0;
     parameter real af = 1.0;
     parameter real ef = 1.0;
                    
       analog begin
          I(nplus, nmoins) <+ flicker_noise(kf*pow(abs(I(probep,probem)),af),ef);
       end
    endmodule

    ---------------------------------------------------------------------------------------------------------

    But testing this block with a simple circuit, a resistor with a current source, I obtain incoherent results. In theory, if I apply a DC current to the resistor, I should obtain a 1/f noise around the DC. And if I apply just the pump at f0, I should obtain a 1/f noise around f0. But, it is not the case. In both cases, I obtain noise around the DC.

    When I apply the DC and the pump at the same time, I obtain noise around DC and f0 but with incoherent levels.

    Thinking the flicker_noise() function present a problem, I did another test using this function just to generate a constant 1/f noise (not current dependent). Then, I create another verilog-a block to read this fixed noise, read the current flowing through the resistor and multiply these two values to generate the final noise. The result is exactly the same.

    My conclusion is that it exists a real problem with the simulator. Maybe, it's impossible to simulate cyclostationnary noise. But I hope I'm wrong and someone can give me the solution.

    Regards,

    Emmanuel

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
Reply
  • wighou
    wighou over 15 years ago

     Hi,

    I made a verilog-a block to generate a flicker_noise dependent of the current circulating in the branch :

    ------------------------------------------------------------------------------------------------------

    `include "discipline.h"
    `include"constants.h"

    module flicker_source(nplus,nmoins,probep,probem);
    output     nplus,nmoins;
    input       probep,probem;
    electrical nplus,nmoins,probep,probem;
     parameter real kf = 1.0;
     parameter real af = 1.0;
     parameter real ef = 1.0;
                    
       analog begin
          I(nplus, nmoins) <+ flicker_noise(kf*pow(abs(I(probep,probem)),af),ef);
       end
    endmodule

    ---------------------------------------------------------------------------------------------------------

    But testing this block with a simple circuit, a resistor with a current source, I obtain incoherent results. In theory, if I apply a DC current to the resistor, I should obtain a 1/f noise around the DC. And if I apply just the pump at f0, I should obtain a 1/f noise around f0. But, it is not the case. In both cases, I obtain noise around the DC.

    When I apply the DC and the pump at the same time, I obtain noise around DC and f0 but with incoherent levels.

    Thinking the flicker_noise() function present a problem, I did another test using this function just to generate a constant 1/f noise (not current dependent). Then, I create another verilog-a block to read this fixed noise, read the current flowing through the resistor and multiply these two values to generate the final noise. The result is exactly the same.

    My conclusion is that it exists a real problem with the simulator. Maybe, it's impossible to simulate cyclostationnary noise. But I hope I'm wrong and someone can give me the solution.

    Regards,

    Emmanuel

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
Children
No Data

Community Guidelines

The Cadence Design Communities support Cadence users and technologists interacting to exchange ideas, news, technical information, and best practices to solve problems and get the most from Cadence technology. The community is open to everyone, and to provide the most value, we require participants to follow our Community Guidelines that facilitate a quality exchange of ideas and information. By accessing, contributing, using or downloading any materials from the site, you agree to be bound by the full Community Guidelines.

© 2025 Cadence Design Systems, Inc. All Rights Reserved.

  • Terms of Use
  • Privacy
  • Cookie Policy
  • US Trademarks
  • Do Not Sell or Share My Personal Information