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  3. How to make a situation based bindkey

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How to make a situation based bindkey

Amit  Biswas
Amit Biswas over 14 years ago
Hi, I am trying to assign a key for multiple functions, one of the functions will be called at a time depending on the situation. Example: In normal condition the right click button on the layout pops up a window , but when I move some objects right click at that time rotates the object. Thanks, Amit
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  • Andrew Beckett
    Andrew Beckett over 14 years ago

    Hi Amit,

    Well, if it's as simple as having different behaviour when you're in an enter function (e.g. when digitizing points), then you can assign a different bindkey for the normal and enterfunction behaviour.

    If you need to detect other scenarios, the trick would be to define a SKILL function which detected which situation you're in, and then call the appropriate function you want - and then make your bindkey call your SKILL function.

    Regards,

    Andrew.

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  • Andrew Beckett
    Andrew Beckett over 14 years ago

    Hi Amit,

    Well, if it's as simple as having different behaviour when you're in an enter function (e.g. when digitizing points), then you can assign a different bindkey for the normal and enterfunction behaviour.

    If you need to detect other scenarios, the trick would be to define a SKILL function which detected which situation you're in, and then call the appropriate function you want - and then make your bindkey call your SKILL function.

    Regards,

    Andrew.

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