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  3. Skill Code to copy metal layer and change layer

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Skill Code to copy metal layer and change layer

AnilKumar15
AnilKumar15 over 14 years ago

Hello ,

 I am looking for little help to write a skill code which will go into the library and open layout  and copy metal1 as metal2. Any help or directive will certainly help me.

 

Thanks,

Anil

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  • Andrew Beckett
    Andrew Beckett over 10 years ago

    That still seems a rather complicated (and verbose) way of doing something quite simple, and it also only works based on the layer of the first selected shape. You could make it work on all shapes individually, and be a lot more compact:

    procedure(CCFupLayer()
      foreach(fig geGetSelSet()
        when(fig~>layerName
          fig~>layerName=case(fig~>layerName
            ("M1" "M2")
            ("M2" "M3")
            ("M3" "M4")
            ("M4" "M5")
            ("M5" "M6")
            ("M6" "FA")
            ("FA" "3A")
            ("3A" "LB")
            ("LB" "M1")
            (t fig~>layerName)
          )
        )
      )
    )

    Note that I didn't test this - the idea is that it loops over all the selected objects, and for each object that has a layerName attribute, it sets the layerName "up" one layer (or leaves it as is if not recognised in the case function). So it can be done in a single function with a fraction of the amount of code that you had, and it's quite simple too.

    Regards,

    Andrew.

     

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  • Andrew Beckett
    Andrew Beckett over 10 years ago

    That still seems a rather complicated (and verbose) way of doing something quite simple, and it also only works based on the layer of the first selected shape. You could make it work on all shapes individually, and be a lot more compact:

    procedure(CCFupLayer()
      foreach(fig geGetSelSet()
        when(fig~>layerName
          fig~>layerName=case(fig~>layerName
            ("M1" "M2")
            ("M2" "M3")
            ("M3" "M4")
            ("M4" "M5")
            ("M5" "M6")
            ("M6" "FA")
            ("FA" "3A")
            ("3A" "LB")
            ("LB" "M1")
            (t fig~>layerName)
          )
        )
      )
    )

    Note that I didn't test this - the idea is that it loops over all the selected objects, and for each object that has a layerName attribute, it sets the layerName "up" one layer (or leaves it as is if not recognised in the case function). So it can be done in a single function with a fraction of the amount of code that you had, and it's quite simple too.

    Regards,

    Andrew.

     

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