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  3. Descending into a cell - skill function

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Descending into a cell - skill function

swdesigner
swdesigner over 14 years ago

I currently bind my key to call schHiDescend, and work on the form.

 

Is there a way to bypass the form and call a function with the name of an instance in the current cellview to descend into it?

 

Thanks

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  • swdesigner
    swdesigner over 14 years ago
    Hi, My initial post was confusing. I want to avoid interacting with the form... so, is there a skill function I can use that takes the name of an instance and descends into that instance in the current cellview?

    Currently, the way I'm doing it is getting skill to interact with the form.

    My ultimate goal is to "save" my position when I Return To Top and hit another bindkey to return to the depth I was previously.

    Debugging top-level simulations, I traverse hierarchies a lot. Returning To Top is a bindkey - because that's easy - on the menu. Going the other way is hard - and I'd like to be able to do it..

    Right now, the only thing I can think of is more form interaction - each time I descend (which I always do using my bindkey, BTW), I will save the name of the instance, maybe using geGetSelSet or something, on a stack, and when I Return to Top, I have my "URL". When I want to "Return to Bottom", I'll have to process each instance.

    It can be done, I just want the path of least resistance:) If I can avoid form interaction, I'd like to do it.

    Thanks!
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  • swdesigner
    swdesigner over 14 years ago
    Hi, My initial post was confusing. I want to avoid interacting with the form... so, is there a skill function I can use that takes the name of an instance and descends into that instance in the current cellview?

    Currently, the way I'm doing it is getting skill to interact with the form.

    My ultimate goal is to "save" my position when I Return To Top and hit another bindkey to return to the depth I was previously.

    Debugging top-level simulations, I traverse hierarchies a lot. Returning To Top is a bindkey - because that's easy - on the menu. Going the other way is hard - and I'd like to be able to do it..

    Right now, the only thing I can think of is more form interaction - each time I descend (which I always do using my bindkey, BTW), I will save the name of the instance, maybe using geGetSelSet or something, on a stack, and when I Return to Top, I have my "URL". When I want to "Return to Bottom", I'll have to process each instance.

    It can be done, I just want the path of least resistance:) If I can avoid form interaction, I'd like to do it.

    Thanks!
    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
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