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  3. How to access fields inside table

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How to access fields inside table

Sandeep4386
Sandeep4386 over 13 years ago

I am having issue in accesing table fields.. 

Here is how I have created my table:

 Device_Asso_Table = makeTable("DeviceTable" 0)

 Device_Asso_Table[key]=list(inst~>name inst~>cellName inst~>libName count)

Key is nothing but a cell name.

 

When I print my table, it looks like below

("RPPOLY" ("R1" "RPPOLY" "csrN40" 0))

 Format is ("key"(inst~>name inst~>cellName inst~>libName count)) 

 Now I want to increment count based on certain conditions. How do I point to the field count?  

Any help will be appreciated. 

 

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  • Andrew Beckett
    Andrew Beckett over 13 years ago

    A couple of approaches:

    key="RPPOLY"
    cadddr(Device_Asso_Table[key]) => 0
    ; increment the field using a descructive list operator
    rplaca(cdddr(Device_Asso_Table[key]) cadddr(Device_Asso_Table[key])+1)

    Or you could use this approach:

    defstruct(MYcellCountData instName cellName libName count)
    Device_Asso_Table=makeTable("Device Table" nil) ; better to use nil here?
    Device_Asso_Table[cellName]=make_MYcellCountData(?instName inst~>name ?cellName inst~>cellName ?libName inst~>libName ?count count)

    then you can do:

    Device_Asso_Table[key]->count=Device_Asso_Table[key]->count+1

    You could use a disembodied property list instead of the structure, but the defstruct is a bit more efficient (and more explicit).

    Regards,

    Andrew.

     

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  • Andrew Beckett
    Andrew Beckett over 13 years ago

    A couple of approaches:

    key="RPPOLY"
    cadddr(Device_Asso_Table[key]) => 0
    ; increment the field using a descructive list operator
    rplaca(cdddr(Device_Asso_Table[key]) cadddr(Device_Asso_Table[key])+1)

    Or you could use this approach:

    defstruct(MYcellCountData instName cellName libName count)
    Device_Asso_Table=makeTable("Device Table" nil) ; better to use nil here?
    Device_Asso_Table[cellName]=make_MYcellCountData(?instName inst~>name ?cellName inst~>cellName ?libName inst~>libName ?count count)

    then you can do:

    Device_Asso_Table[key]->count=Device_Asso_Table[key]->count+1

    You could use a disembodied property list instead of the structure, but the defstruct is a bit more efficient (and more explicit).

    Regards,

    Andrew.

     

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