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  3. How to get the lower level shapes in skill?

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How to get the lower level shapes in skill?

jiangzhou
jiangzhou over 12 years ago

I want to get the lower level shapes in an area.Also,I saw a post in forum.

Code  writing like below:

******************************************************

procedure(abGetOverlapShape(overlap)
  if(listp(overlap) then
      abGetOverlapShape(cadr(overlap))
  else
      overlap
  )
)

cv=geGetEditCellView()

figList2= dbGetOverlaps(cv list(car(pts) car(pts)) list("M2" "drawing") 32 t)

flattenendFigList2=foreach(mapcar overlap figList2
  srcShape=abGetOverlapShape(overlap)
  dbCopyFig(srcShape cv dbGetHierPathTransform(overlap))
)

******************************************************

But 'dbGetHierPathTransform' is used for IC6.1.How can I replace it in IC5.1?Thanks!!

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  • theopaone
    theopaone over 12 years ago

     dbGetTrueOverlaps has an optional argument to return the row and column of the mosaic instance of the found shape. Then multiply the rows by the Y pitch and the columns by the X pitch and use that when transforming the shapes.

    Create a simple cell with two rectangles. Then place it in several mosaics with different rotations. Test your algorithm using this simple cell then you can build it into Andrew's code.

    Ted

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  • theopaone
    theopaone over 12 years ago

     dbGetTrueOverlaps has an optional argument to return the row and column of the mosaic instance of the found shape. Then multiply the rows by the Y pitch and the columns by the X pitch and use that when transforming the shapes.

    Create a simple cell with two rectangles. Then place it in several mosaics with different rotations. Test your algorithm using this simple cell then you can build it into Andrew's code.

    Ted

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