• Skip to main content
  • Skip to search
  • Skip to footer
Cadence Home
  • This search text may be transcribed, used, stored, or accessed by our third-party service providers per our Cookie Policy and Privacy Policy.

  1. Community Forums
  2. Custom IC SKILL
  3. Skill code to add decaps/fillers in empty spaces

Stats

  • Locked Locked
  • Replies 3
  • Subscribers 144
  • Views 2763
  • Members are here 0
This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion

Skill code to add decaps/fillers in empty spaces

wuntzang
wuntzang over 9 years ago

Hi all,


I am just new to skill code and my knowledge is not that broad for now. I want to test something, adding some cells (decaps or dummies to any empty areas in my top level). I tried using the leLayerAndNot in which I used the prboundaries for my lists.. but I think this function could not detect shapes or objects inside a cell, only flatten ones..

thanks and regards,

wuntzang

  • Cancel
Parents
  • skillUser
    skillUser over 9 years ago

    Hi,

    Take a look at Solution 20316611 for filling a rectangular area with instances of another cell.  For using the layer functions through the hierarchy take a look at Solution 11237840 for a way to do that.

    Hope this helps!

    Lawrence.

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
Reply
  • skillUser
    skillUser over 9 years ago

    Hi,

    Take a look at Solution 20316611 for filling a rectangular area with instances of another cell.  For using the layer functions through the hierarchy take a look at Solution 11237840 for a way to do that.

    Hope this helps!

    Lawrence.

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
Children
No Data

Community Guidelines

The Cadence Design Communities support Cadence users and technologists interacting to exchange ideas, news, technical information, and best practices to solve problems and get the most from Cadence technology. The community is open to everyone, and to provide the most value, we require participants to follow our Community Guidelines that facilitate a quality exchange of ideas and information. By accessing, contributing, using or downloading any materials from the site, you agree to be bound by the full Community Guidelines.

© 2025 Cadence Design Systems, Inc. All Rights Reserved.

  • Terms of Use
  • Privacy
  • Cookie Policy
  • US Trademarks
  • Do Not Sell or Share My Personal Information