• Skip to main content
  • Skip to search
  • Skip to footer
Cadence Home
  • This search text may be transcribed, used, stored, or accessed by our third-party service providers per our Cookie Policy and Privacy Policy.

  1. Community Forums
  2. Custom IC SKILL
  3. Launching ADE L fails when simulator set to eldoD_sp in...

Stats

  • Locked Locked
  • Replies 1
  • Subscribers 143
  • Views 13392
  • Members are here 0
This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion

Launching ADE L fails when simulator set to eldoD_sp in cds.env

SacStateMS
SacStateMS over 8 years ago

Hi,

I have installed IC617, Mentor Graphics AMS and Artist Link to integrate Eldo simulator with Virtuoso. I have followed the installation steps carefully as per the documentation. I have set  "eldoD_sp" as the default simulator in .cdsenv.

When I try to launch ADE L from Schematic Editor window, ADE doesn't open and I see following message in command window.

*WARNING* hiCreatePulldownMenu: The menu must contain at least 1 entry
*Error* putprop: first arg must be either symbol, list, defstruct or user type - nil
<<< Stack Trace >>>
(... in sevHiSetDisableCallback ...)
(... in sevHiCreatePulldownMenu ...)
(... in sevPulldownMenu ...)
(... in unknown ...)
(... in sevCustomMenus ...)
(... in sevMainWindowPulldownMenus ...)
(... in sevCreateMainWindow ...)
(... in sevStartSession ...)
(... in sevSchematicArtistPulldownMenus ...)
apply(artSchematicArtistPulldownMenusFunc() list(args))
let((simulatorchosen design) if(((args->window)->sevSession) then (simulatorchosen = sevSimulator(((args->window)->sevSession))) else (design = sevDesignInSchematic((args->window))) ... ) cond(((simulatorchosen == "ams") unless(deFindPlugin('amsaAMSPlugin (args->window)) _artInstallPlugin((args->window) 'amsaAMSPlugin))) (rexMatchp("Verilog$" simulatorchosen) unless(deFindPlugin('artVerimixPlugin (args->window)) _artInstallPlugin((args->window) 'artVerimixPlugin))) (t when(deFindPlugin('artVerimixPlugin (args->window)) deRemovePlugin((args->window) 'artVerimixPlugin)) when(deFindPlugin('amsaAMSPlugin (args->window)) deRemovePlugin((args->window) 'amsaAMSPlugin)) when(deFindPlugin('ddsgHEDPlugin (args->window)) deRemovePlugin((args->window) 'ddsgHEDPlugin)))) apply(artSchematicArtistPulldownMenusFunc() list(args)))
(... in _deApplyTrigger ...)
(... in unknown ...)
funobj@0x18ddaf48()
(... in _dePullTrigger ...)
(... in _deCallMenuTrigger ...)
(... in unknown ...)
(... in __deMakeBannerMenus ...)
(... in __deInstallNewAppInWindow ...)
(... in __deInstallApp ...)
(... in deInstallApp ...)
deInstallApp(hiGetCurrentWindow() "analogArtist-Schematic")
*WARNING* (DEBASE-102079): A SKILL error occurred in function artMenuTrigger

 If the default simulator is set to "spectre", ADE can be launched. But as soon as "eldoD_sp" is set as simulator in the setup menu, the same error occurs and the menus in the menubar disappears on ADE L window.

Could anyone point me in right direction to figure this problem out. I had just one custom skill file in the setup and I have disabled loading of it in .cdsinit to make sure it wasn't the reason for this error.

Thanks,

Ashwin

SacState MS lab

  • Cancel
Parents
  • Andrew Beckett
    Andrew Beckett over 8 years ago

    Ashwin,

    I think  you'll need to contact Mentor Graphics about this, since the integration of Eldo in ADE is their code.

    Regards,

    Andrew.

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
Reply
  • Andrew Beckett
    Andrew Beckett over 8 years ago

    Ashwin,

    I think  you'll need to contact Mentor Graphics about this, since the integration of Eldo in ADE is their code.

    Regards,

    Andrew.

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
Children
No Data

Community Guidelines

The Cadence Design Communities support Cadence users and technologists interacting to exchange ideas, news, technical information, and best practices to solve problems and get the most from Cadence technology. The community is open to everyone, and to provide the most value, we require participants to follow our Community Guidelines that facilitate a quality exchange of ideas and information. By accessing, contributing, using or downloading any materials from the site, you agree to be bound by the full Community Guidelines.

© 2025 Cadence Design Systems, Inc. All Rights Reserved.

  • Terms of Use
  • Privacy
  • Cookie Policy
  • US Trademarks
  • Do Not Sell or Share My Personal Information