• Skip to main content
  • Skip to search
  • Skip to footer
Cadence Home
  • This search text may be transcribed, used, stored, or accessed by our third-party service providers per our Cookie Policy and Privacy Policy.

  1. Community Forums
  2. Custom IC SKILL
  3. Trying to change foundry options constraint group in no...

Stats

  • Locked Locked
  • Replies 3
  • Subscribers 143
  • Views 7808
  • Members are here 0
This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion

Trying to change foundry options constraint group in no graph mode not working

arpit4667
arpit4667 over 2 years ago

I want to change the foundry constraints (present in options->editor->foundry constraints) from my script. Currently I am using the following commands -   

here foundry contains the value of foundry as string. The script gives error as - 

 

  • Cancel
Parents
  • mbracht
    mbracht over 2 years ago

    Hi,

    It means that leEditorOptionsForm->leAltFoundryCG returns nil. The SKILL command leEditorOptionsForm->leAltFoundryCG->value=foundry is translated into this putprop command:
    (putpropq
        (getq leEditorOptionsForm leAltFoundryCG) foundry value
    )
    with putprop's first argument being (getq leEditorOptionsForm leAltFoundryCG) which - like I said above - is nil.

    Max

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
Reply
  • mbracht
    mbracht over 2 years ago

    Hi,

    It means that leEditorOptionsForm->leAltFoundryCG returns nil. The SKILL command leEditorOptionsForm->leAltFoundryCG->value=foundry is translated into this putprop command:
    (putpropq
        (getq leEditorOptionsForm leAltFoundryCG) foundry value
    )
    with putprop's first argument being (getq leEditorOptionsForm leAltFoundryCG) which - like I said above - is nil.

    Max

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
Children
  • Andrew Beckett
    Andrew Beckett over 2 years ago in reply to mbracht

    The correct way to do this is not to mess with the form, but instead to set the appropriate cdsenv variable:

    envSetVal("cdba.layout" "AlternateFoundryCG" 'string "foundry")

    Regards,

    Andrew

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
  • arpit4667
    arpit4667 over 2 years ago in reply to Andrew Beckett

    thankyou so much! It worked.

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel

Community Guidelines

The Cadence Design Communities support Cadence users and technologists interacting to exchange ideas, news, technical information, and best practices to solve problems and get the most from Cadence technology. The community is open to everyone, and to provide the most value, we require participants to follow our Community Guidelines that facilitate a quality exchange of ideas and information. By accessing, contributing, using or downloading any materials from the site, you agree to be bound by the full Community Guidelines.

© 2025 Cadence Design Systems, Inc. All Rights Reserved.

  • Terms of Use
  • Privacy
  • Cookie Policy
  • US Trademarks
  • Do Not Sell or Share My Personal Information