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  3. Executing/Loading SKILL scripts after PCB editor has come...

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Executing/Loading SKILL scripts after PCB editor has come up

ddbarge
ddbarge over 16 years ago

I have written some SKILL scripts and added their entries in allegro.ilinit. These scripts run fine when PCB Editor is coming up.

But now I have an requirement that I want to run some SKILL scripts after the PCB Editor has come up. These scripts manipulate the .BRD files automatically without any user intervention. Also since these scripts use axlXXXX functions I cannot add these scripts in allegro.ilinit

Can anyone provide help on

1) Is there a way to execute/load SKILL scripts after the PCB editor has come up (I know we can do it by typing [skill load "<filename>" ]

    But it needs the user to type this in the PCB command interpreter. But I need automated way of calling my scripts

 

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  • ddbarge
    ddbarge over 16 years ago

     Thanks Dave and George for the prompt replies.

          I will follow up with you Dave if I need some pointers. For now can you tell me where should this trigger registration code go into, I am perplexed because using axlTriggerSet() which is essentially a SKILL function cannot be used in any scripts that are mentioned in allegro.ilinit (this is what is my understanding.

         @George: Well I dont want to execute any .scr but SKILL programs, but thanks for the suggestion. Please let me know if there are any other pointers.

            As Dave said, I think axlTriggerSet() looks promising.

     

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  • ddbarge
    ddbarge over 16 years ago

     Thanks Dave and George for the prompt replies.

          I will follow up with you Dave if I need some pointers. For now can you tell me where should this trigger registration code go into, I am perplexed because using axlTriggerSet() which is essentially a SKILL function cannot be used in any scripts that are mentioned in allegro.ilinit (this is what is my understanding.

         @George: Well I dont want to execute any .scr but SKILL programs, but thanks for the suggestion. Please let me know if there are any other pointers.

            As Dave said, I think axlTriggerSet() looks promising.

     

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