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  3. Snap to intersection while "axlEnterPoint"

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Snap to intersection while "axlEnterPoint"

Hogsmeade
Hogsmeade over 9 years ago

The goal is to place symbols in a polar grid. So I created a skill that draws lines intersecting with circles. Then I pick it and snap to the intersection.

Due to varying angle each placement, I have to use axlTransformObject and axlEnterPoint but axleEnterPoint only support snap to grids (?gridSnap t).

Of course, we can use pop up and select "Snap to intersection" but I want to just pick near the intersection and it automatically snaps to it.

Any suggestion?

I really appreciate it.

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  • Hogsmeade
    Hogsmeade over 9 years ago

    Thank you Bruekers. It's a good idea.

    I just think of a bit simpler solution to get the intersection point ...

     axlEnterPoint(?prompts "Pick new place ...", ?gridSnap nil)          ;    wait for a pick

    axlShell( "prepopup;pop dyn_option_select 'Snap pick to@:@Intersection'"); this will pick  the intersection of 2 lines

    point = axlLastPick(nil)    ; finally get the last pick coordinate 

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  • Hogsmeade
    Hogsmeade over 9 years ago

    Thank you Bruekers. It's a good idea.

    I just think of a bit simpler solution to get the intersection point ...

     axlEnterPoint(?prompts "Pick new place ...", ?gridSnap nil)          ;    wait for a pick

    axlShell( "prepopup;pop dyn_option_select 'Snap pick to@:@Intersection'"); this will pick  the intersection of 2 lines

    point = axlLastPick(nil)    ; finally get the last pick coordinate 

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