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  3. Change Connect Pin to Mechanical

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Change Connect Pin to Mechanical

archive
archive over 17 years ago

Other than deleting a Connect pin and inserting a Mechanical pin in it's place, is there a method of changing a Connect pin to Mechanical ?


Originally posted in cdnusers.org by dschaefer
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  • archive
    archive over 17 years ago

    Jackie,

    There is a way to convert a mechanical pin to a connect pin but it should only be used when you have multiple(many) pins to convert and it would take too long to replace them manually using "Add Pin".

    All you need to do is to create a sub-drawing (File > Export > Sub-Drawing) of just the pins using x 0 0 as your origin point then manually update the sub-drawing file (.clp) file by globally replacing the following string: (add 99 as your pin number)

    -->From
    _clpInitPinText(_clp_pin_text "" 0:0)

    -->To
    _clpInitPinText(_clp_pin_text "99" 0:0)

    Once you make these change you can deleted the existing mechanical pins and import the modified sub-drawing (File > Import > Sub-Drawing) into your symbol using x 0 0 as your insertion point. Now the pins will have an pin number associated to them which makes them a connect pin and using Edit > Text you can change the pin number place holder 99 to the correct pin number.
    Doing it this way you don't have to stress on placing the new connect pins at the exact same location as the existing mechanical pins and all you need to do is update the attached pin numbers.

    Like I said before if you only have a couple mechanical pins to convert to connect pins then it would be fast to just replace them using "Add Pin" as Shiva indicated but if you have lots of mechanical pins to convert it is just faster going the sub-drawing Export/Import route.

    Hope this helps,
    Mike Catrambone
    UTStarcom, Inc.


    Originally posted in cdnusers.org by mcatramb91
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  • archive
    archive over 17 years ago

    Jackie,

    There is a way to convert a mechanical pin to a connect pin but it should only be used when you have multiple(many) pins to convert and it would take too long to replace them manually using "Add Pin".

    All you need to do is to create a sub-drawing (File > Export > Sub-Drawing) of just the pins using x 0 0 as your origin point then manually update the sub-drawing file (.clp) file by globally replacing the following string: (add 99 as your pin number)

    -->From
    _clpInitPinText(_clp_pin_text "" 0:0)

    -->To
    _clpInitPinText(_clp_pin_text "99" 0:0)

    Once you make these change you can deleted the existing mechanical pins and import the modified sub-drawing (File > Import > Sub-Drawing) into your symbol using x 0 0 as your insertion point. Now the pins will have an pin number associated to them which makes them a connect pin and using Edit > Text you can change the pin number place holder 99 to the correct pin number.
    Doing it this way you don't have to stress on placing the new connect pins at the exact same location as the existing mechanical pins and all you need to do is update the attached pin numbers.

    Like I said before if you only have a couple mechanical pins to convert to connect pins then it would be fast to just replace them using "Add Pin" as Shiva indicated but if you have lots of mechanical pins to convert it is just faster going the sub-drawing Export/Import route.

    Hope this helps,
    Mike Catrambone
    UTStarcom, Inc.


    Originally posted in cdnusers.org by mcatramb91
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