• Skip to main content
  • Skip to search
  • Skip to footer
Cadence Home
  • This search text may be transcribed, used, stored, or accessed by our third-party service providers per our Cookie Policy and Privacy Policy.

  1. Community Forums
  2. Digital Implementation
  3. reset tree generation in Encounter

Stats

  • Locked Locked
  • Replies 2
  • Subscribers 90
  • Views 13650
  • Members are here 0
This discussion has been locked.
You can no longer post new replies to this discussion. If you have a question you can start a new discussion

reset tree generation in Encounter

archive
archive over 16 years ago

 Dear All,

 I'd like to ask if there is a methodology for routing async reset signals to flip flops. Should I perform another CTS-like step to create a buffer tree specifically for the reset signal or just leave it up to the NanoRoute?

 

Thanks,

Alex

 

 

  • Cancel
Parents
  • Scrivner
    Scrivner over 16 years ago

     I don't normally use CTS to buffer resets. I have a max fanout setting in my constraints and I just let the optimization command use that constraint to buffer the reset net. But you can use CTS to buffer the reset if you want. This will allow you to control timing better on the reset net if it is needed.

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
Reply
  • Scrivner
    Scrivner over 16 years ago

     I don't normally use CTS to buffer resets. I have a max fanout setting in my constraints and I just let the optimization command use that constraint to buffer the reset net. But you can use CTS to buffer the reset if you want. This will allow you to control timing better on the reset net if it is needed.

    • Cancel
    • Vote Up 0 Vote Down
    • Cancel
Children
No Data

Community Guidelines

The Cadence Design Communities support Cadence users and technologists interacting to exchange ideas, news, technical information, and best practices to solve problems and get the most from Cadence technology. The community is open to everyone, and to provide the most value, we require participants to follow our Community Guidelines that facilitate a quality exchange of ideas and information. By accessing, contributing, using or downloading any materials from the site, you agree to be bound by the full Community Guidelines.

© 2025 Cadence Design Systems, Inc. All Rights Reserved.

  • Terms of Use
  • Privacy
  • Cookie Policy
  • US Trademarks
  • Do Not Sell or Share My Personal Information